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The Melody of Forest (2018)
3D illustration
Maya/Substance Painter/Xgen/Arnold/SpeedTree/Nuke
The Melody of Forest is a still frame render I created for my modeling class in SVA.
It's a beautiful metaphor. I feel like nature and the knowledge in the books are as magnificent as a piece of music.
For the first time, I created a physical environment and put my character in it.
Building plants was really a challenge in the beginning.
I love how natural it looks when I first saw the render result.
The hero tree was built in Speedtree and the rest of the plants were built with maya paint effects.
Hope you like it!
Character Design
Plants Assets
Scene Assembly

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